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Tokyo xtreme racer 2 final boss
Tokyo xtreme racer 2 final boss












tokyo xtreme racer 2 final boss

Here is where you start your journey through sticks and stones to become the most well-known racer in the game, beating challengers that may come toward you, building reps and cars from zero to hero.

tokyo xtreme racer 2 final boss

Game ModesĬonquest Mode: Also known as Career Mode in other games. The goal remains the same: score faster time than rival’s but try not to drain the health bar way too much or otherwise you’re done for.ĬAT Race: Similar to CA Race but this time player has to score a certain amount of score in each turn. TAC Race: Similar to TA Race but this time player is given a health bar. Finish the race as soon as possible and your fastest time and ghost record (this however depends on your preference) will be recorded. TA Race: Which TA stands for Time Attack. Score as many points as possible in the scoring zone (default noted by “ACTION” sound) and try not to stop or hit anything, otherwise you lose your score. In Record Challenge (later explained below), you simply have to slide as long as you can. In Conquest Mode (later explained below), not only do you have to pass the determined score, but you also have to finish below your rival’s time. FL is where the player takes the lead and followed by the rival whilst LF is vice-versa.ĬA Race: Which CA stands for Corner Attack is the Drift Race of the game. Player will win if they lead ahead of/outrun their rival (usually around 109.7ft) or simply finish first otherwise they lose. Be careful!įL/LF Race: Normal touge race with no health bar, just simply a race. Crashing too much and/or falling way too behind will make your health bar decrease significantly. It will decrease if you either crash or get falling behind. SP Race: Standard race with health bar for you and the opponent. So you get the main idea, it’s pretty close to simulation rather than a game (although it is classified as simulation by its Wikipedia page). You’d have to adapt with each car you’re driving because none of them actually handles the same. It’s not a game that you can master how the car handles from day 1. With that being said, maintaining your drift will be by either getting a better entry speed or fiddling with handbrake. However, it doesn’t have clutch kick feature. Your tires and brakes can also be stressed and worn out due to too much braking or sliding. If you take a glance at it, it might look like your average Initial D games, being able to turn at ridiculously 120km/h on a sharp hairpin corner but wait, it’s not! Handling is surprisingly great ( arguably the best among other Tokyo Xtreme Racer franchises), responsive steering and braking, realistic understeering and oversteering, and different handling on different surfaces like tarmac, dirt, rain, or even snow. So, driving a 700+hp car is almost pointless here which does make sense why they’re not there.Īfter knowing how many and what cars it has, we would usually be curious about how they drive.

tokyo xtreme racer 2 final boss tokyo xtreme racer 2 final boss

Too bad American cars like Corvette and Viper aren’t available as how they are available in TXR3 because… well, the tracks mostly lack of straight line because obviously it’s a game set in mountain roads with lots of sharp corner. Rally cars (ofcourse not with their official liveries due to licensing issue) like Subaru Impreza WRX STi, Peugeot 206, etc. Not to mention Mercedes-Benz 190E Evo II, Fiat Abarth 1000TCR, Gemballa Turbo R-GT 320 (though removed from USA/PAL version of the game) are there, too. Despite being heavily influenced by Japan manufacturers, there’s also a number of European cars to justify the taste of player who doesn’t really like the Japs like Audi RS4 B5, Alfa Romeo 155, even the legendary homologated rally cars such as Peugeot 105 16V and Renault 5 Turbo. To name a few, they’re Ken Nomura Skyline ER34, Toshiki Yoshioka AE86, HKS Silvia S15, etc. It also has Formula Drift cars from 2001 and forth seasons. It has a wide range selection of cars, from 3cyl kei-cars like Mazda Autozam AZ-1, Honda Beat, and the like, to high end tuned cars like Ridox Supra RZ, Mine’s Skyline GT-R R34, and others. Since it’s a racing game, so us, petrolheads, will look for the cars it’s got.














Tokyo xtreme racer 2 final boss